[KNOCKDOWN]
KnockDown. We all hated it, we all loved to use it. Majority of fights back then was literally won by who succeeded in KDing and Dizzying the opponent first.
It got to the point that there was arguments over which state to invest the most into for defense, Knock down or dizzy defense.
My personal preference is to invest points more into dizzy than knockdown, since posture changes while dizzy can fk you up as well.
Then I discovered this method of recovering from KD/Dizzy.
[HOW I DISCOVERED THIS AND WHAT TO DO]
I was out farming Krayts with my good mate Dolce who was a rifleman (That had novice brawler for intim), I was your typical defense stacker, brawler, tk, fencer, swords and pikeman def with medic 0040.
Anyway we were out hunting krayts I was tanking while Dolce was obviously the main dps for the event. We did everything like anyone else would do..... I would be out there hopped up on KD food and spam my attacks and Taunt to keep the krayt on me while Dolce Dps'd from range.
As everyone can attest to, Krayts have the uncanny habbit to KD/Dizy alot. Knowing this I brought a lot of my armor that had KD def in it. But as per normal you always got Knocked down no matter what. And then the Krayt would be all over Dolce who would try kiting the the thing till I recovered/got up.
This particular Krayt was an ancient, and we had taken many of them down. This one was KDing us a freakin lot. Now if Dolce got KD/Dizzy while I was at the same time it was basically GG for him unless he mashed stand and dropped a stim and hoped it went through.
So while Dolce would do this I thought to my self well if I mash stand and try to land and intimidate on it, it should help in mitigating enough damage against Dolce till I can get up and taunt it back, which proved successfull. So we continued along this line while hunting.
[WHAT I DISCOVERED]
We were smacking into this one krayt and both of us were down KD/Dizzy.... Dolce spammign stand and stim to stay alive.
My self instead of mashing stand and intim and stand and intim, I thought let me try hitting stand and mashing intim to see if I get longer in between flops to get off an intim so I waisted less time landing an intimidate on the Krayt so Dolce took less damage.
What I soon found out became the best kept secret on my server bar a few who I obviously told lol
I soon discoverred out there that as we all know mashing stand while KD/Dizzy you would stand for a brief second and then flop back down cause,
1/ Your still under the effect of KD/Dizzy
2/ Mashing stand is a posture change and due to mechanics would make you fall over again.
What I DID start to notice by not spamming stand but hitting it once and then mashing intim till I fell back down was.... as soon as I sucessfully landed an intimidate on the Krayt I didn't fall back down again. I stayed on my feet.
It actually took me a while to Jerry what was happening. After a few times I was like holy shit, when I land an intimidate I am not falling back over Dolce, you try it next time, but don't mash stand just hit it once and then mash intim till you fall over.
Low and behold, Dolce is on his back, tries it and after a few attempts was back on his feet. We continued to test this out over the space of a few krayts and started to realise we were onto something.
Thinking at first this was just a PVE loop hole we left it at that.
When we got back to the guild hall I got one of my Jedi mates to come duel me I wanted to see if this was viable in pvp or just a PVE occurance.
So I get the Jedi to state me up and saber throw me on my ass....... and what do you know... I would hit stand and mash intimidate, as soon as I succesfully landed an intim I didn't fall back over.
What I realised the more and more I used it and perfected it was, have you ever noticed that when you land an attack but get KD straightaway you will still be in the process of annimating the attack even on the gorund? Sometimes appear to stand back up to finsih the annimation and then be on the ground again.
This is why this KD recovery works. While you are flipping around like a fish as long as you don't force another posture change by hitting stand again (too soon) If you landed the intim the game HAD to annimate the success which in fact kept you rooted and upright.
This became the single greatest and most used process in my guild in pvp.
The fantastic thing about this method when perfected is.
1/ Your only limited to landing a sucessfull intimidate. And not posturing yoru self back down again. (Takes practise)
2/ Equilibrium isn't a factor. ( You don't need to have combat equilibrium for it to work.)
Under the game mechanics. COmbat EQ was a modifier that worked in the sense of your KD recovery time. The time it would take for you to automatically stand from a KD....Kd/Dizzy And of course def stackers had the best Combat EQ.
The issue was 2 things though with this skill.
1/ Even with the highest combat EQ you were still on your back for a long time
2/ You could bug combat EQ efficency by stacking DIzzy 1 and 2
The miss conception that pressing stand every 5-10 secs was the fastest way to recover from KD/Dizzy was just that, a misconception.
Using stand every 5-10 secs and not spamming TOTALLY relied on your combat EQ. And as I stated earlier the only people to see really any benefit from doing this would be a melee defense stacker.
So I stuck with this method of recovery. You need NO combat EQ, you can have 20 KD def and it will work just as good as if you were capped.
Don't know if you all realise but there is a 20 sec timer roughly from when you are KD/KD recover to when you can be succesfully KD again. Once you get this trick under yoru belt who gives a fuck if you get KD, stand intim intim intim and theyc an't KD you again for another 20 or so secs anyway.
And trust e they will try and try and all the while they are mashing KD you are ploughing into them with dps and owning them.
It does take sometime to get used to it and perfecting it to be an automatic reaction, but once you get the hang of it, it allows you to free up some points from heavily stacking points in KD or DIzzy def and put them to better use.... IE Melee and Ranged Def. ( again thats another guide to be written)
[THE METHOD]
SO for the slow ones.
Put stand on your tool bar, readily accesible to you.
When you get KD/Dizzy start practicing.
/stand
/intim
/intim
/intim
/intim
(repeat intim mashing till you either land one and stay standing or you fall over then rinse and repeat.
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